This is not an actual bug report, but just a question regarding the usage of async with flickity. I would like to know if there is any specific event to catch to know that flickity is successfully loaded? It would make working with async much simpler and reliable.
This is not an actual bug report, but just a question regarding the usage of async with flickity. I would like to know if there is any specific event to catch to know that flickity is successfully loaded? It would make working with async much simpler and reliable.