Open drewbt opened 5 years ago
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Given the 2D nature of Zdog's underlying pseudo-3D math, I don't think constructive solid geometry is actually feasible. The primitives are 2D and don't have 3D volume with which to use for construction. But I'm a 3D graphics newbie, so maybe there's a technique I'm not aware of.
Extrusion, however, could be done.
It would be good to be able to set each shape as union, intersection or difference, for modelling complex shapes. Here is a more in depth explanation - https://en.wikipedia.org/wiki/Constructive_solid_geometry
Also handy are extrusions - https://www.sciencedirect.com/topics/engineering/path-extrusion