Closed OmegaRC59 closed 3 years ago
Added dynamically loaded light dropdown
Added dynamically loaded navigation point dropdown
Added dynamically loaded trigger dropdown
Added keypoint dynamically loaded dropdown
Added automatic ambient sound
Added the other actors.
Closing for now until there's more we want to add
Will come up with more as time goes on:
Replace Add Light with a full list of all light types, similar to the add mover button's right click functionAdd a navigation point dropdown similarly to thatTriggers dropdownAlso add a ~~BlockActorKeypoint types dropdown (So Blockall, Player, Monsters, etc)~~Other actors to add singularly to the list:
Ambient Sound (Sets the ambient sound to also have the current sound that's selected, similarly to how UE2 spawns static meshes)Cutscene
Cutmark
We could have a dropdown called like "Level Design" or something, and add actors to it that are typical for HP2 level design like savepoints and stuff. Could have the objects such as Triggers in there.