metallicafan212 / M212-Editor-Issue-Tracker

Public issue/feature tracker for my editor
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Support Looping Textures like UE2 #122

Closed ghost closed 4 years ago

ghost commented 4 years ago

Currently it seems that certain UVs just break in this engine, and I don't really know why.

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OmegaRC59 commented 4 years ago

I don't think oob UV coordinates are supported for doing looping textures

metallicafan212 commented 4 years ago

I cannot fix this, as UV coordinates in UE1 are stored as bytes, so I will have to make a new mesh type to support full floating point UV,

metallicafan212 commented 4 years ago

Newest version of the editor only imports using floating point UVs and it works fine so far.