metallicafan212 / M212-Editor-Issue-Tracker

Public issue/feature tracker for my editor
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Particle Selection Box Can Be Too Large #89

Closed ghost closed 4 years ago

ghost commented 4 years ago

It becomes impossible to select actors obscured by large particle systems without switching to software render, since the only thing you can select are the particles. Perhaps hide the system and only show the icon when not in play?

ghost commented 4 years ago

Oh also, and this happens in other renderers, too, but if fly through a particle system while not in play mode, they become all sorts of random colors.

metallicafan212 commented 4 years ago

Not much I can do on this front, but I can look further. I may have to have a check in render.dll to not render them when GIsEditor and !Realtime.

metallicafan212 commented 4 years ago

Particles do not render in non-realtime mode now.