Currently we are implementing the Game class in the domain package. However this class should be moved to the application.gameserver package and renamed GameController (it also should only be used by the game server). The clients will have a much simpler game loop which only listens for clock messages from the server and updates the Labyrinth class.
Currently we are implementing the Game class in the domain package. However this class should be moved to the application.gameserver package and renamed GameController (it also should only be used by the game server). The clients will have a much simpler game loop which only listens for clock messages from the server and updates the Labyrinth class.