methusalah / OpenRTS

Real-Time Strategy game 3D engine coded in pure java
MIT License
1.32k stars 151 forks source link

Place trinkets automaticaly, like vegetation #39

Open methusalah opened 9 years ago

methusalah commented 9 years ago

a map can be procedurally popullated with vegetation, rocks and other little trinkets.

We should have a trincket map, blending presets of trinkets on each layers.

This map could be created according to the relief (more rocks and trees on an unwalkable slope) or the cliffs (vegetation on top and bottom of natural cliffs, crates and baricades at manmade cliffs)

This map should be manually painted.

methusalah commented 9 years ago

First implementation of the sower. It places trinkets on the map with Poisson Disc algorithm.

Not contextual for the moment.