Closed roroah closed 9 years ago
"GroundProne" is the ID of the mover to use. I will change it to a more generic term in the wiki.
About the presentation, indeed, I need to add info and make myself clearer :) I'll try it.
In the current nomenclature, $Link is a parameter containing the ID of another definition, $List is a parameter that may be used many times. It may be not wise to store the turret inside the unit def, because :
Note that UInames shouldn't be optionnal, as it is shown inside the GUI on the mouseover for exemple.
$Link is a parameter containing the ID of another definition, $List is a parameter that may be used many times.
Edit : /o/ i'm a colaborator
I adopted you suggestion because it seemed wise to me, thanks ! I will add a short description for the element to avoid any confusion about the "turret" term.
I also added you to collaborators, so you can contribute to the wiki as you wish.
If these changes fit this issue, we may close here :)
You welcome. Yes we've done there, if you don't mind I'll add an issue for each missing part of the wiki.
I'll add some reference on what i think is missing for the assets contribution page.
https://github.com/methusalah/OpenRTS/wiki/Guide-for-dataset-contribution#unit
https://github.com/methusalah/OpenRTS/wiki/Guide-for-dataset-contribution#actor https://github.com/methusalah/OpenRTS/wiki/Guide-for-dataset-contribution#mover
As example of another way to present information (be kind i don't fully understand what each value is) :
Unit
Required value :
Optional value :
About the WeaponList the current one is kinda tricky, i think that it should be renamed WeaponLink and work like all other value, this give us :
Then the turret value would be stored inside the Weapon himself as :
Weapon
Required value :
Optional value :