Closed tewfik-dj closed 2 years ago
Update - when used in a new (fresh) project it works perfectly on Unity 2022.1.5f1 This means there is a conflict with another package that needs to be addressed - I will investigate and hopefully provide an explanation / fix.
Thanks!
Closing this issue as it has to do with another asset (Gley Traffic system) that declares EventHandler (which is not right) which causes the mentioned issue.
Hi, thank you so much for the great tool and the open source initiative! Great tool.
Sadly, I wasn't able to make it work on Unity 2022.1.5f1 (haven't tested on other versions at the moment)
I get the following error
I tried the following patch but to no avail (I'm not very familiar with events and delegates in c#)
https://docs.microsoft.com/en-us/dotnet/csharp/misc/cs0066
How to reproduce
A screenshot of the error if this could help :) https://pasteboard.co/mN3L28uBbZRz.png
Many thanks!
https://github.com/methusalah/SplineMesh/blob/71c4591f5531af06e8555fa76c8ece0c466ee3e8/Assets/SplineMesh/Scripts/Bezier/SplineNode.cs#L105