Open Veund opened 1 month ago
Found more things to test.
On this GBA it boots fine but when launching a game it is stuck on a white screen, no EWRAM overclock.
On the Analogue Pocket it boots up fine but says invalid header when game is launched, oddly enough the Pocket also allows EWRAM to overclock.
AGB-001
model GBA experiencing "SDRAM write failed" errorsYour report lacks detail and would require a deeper analysis
Possible Workarounds / Analysis
x:/scfw
folder does not exist. ~ Try placing in directoriesGameboy Player
has some form of DRM that prevents booting of ROMs
invalid concern
as of now
Overclock EWRAM on GBA and GBA SP. This adds a slight loading speed improvement. No effect on GB Micro or NDS models.
Sorry each one of these happens on boot of the same scupercard set up the exact same way
I have no modded GameCube and should NOT require a modded one for this to function as this is the intended use case of the Gameboy player. using homebrew should be immaterial. yes all folders were present, micro SD works on all other devices this exclusive to the gameboy player.
the AGB-001 errors on boot, there is nothing that can be done because on that specific GBA it errors before menu. but as you can see in a later photo it works on another GBA no issues let me know if you want more details.
I was just trying it on ever device I own which is a lot of different devices and revisions.
yes a stock supercard does indeed work in the Aalogue pocket and plays games with no issues. I tested it on my second supercard with stock firmware
So I downloaded this and installed it onto my Supercard SD
When run on the GBA Player GameCube using the official disc PAL I get this error.![gba player cap](https://github.com/metroid-maniac/SCFW/assets/8967752/7300780e-5db9-48b6-b989-25705116305b)
When I play it on the original GBA I get this error repeatedly then just a white screen at the end.![gba](https://github.com/metroid-maniac/SCFW/assets/8967752/404e8de5-9e62-422c-8b8d-95f4a37a84b7)
The Original NDS is not able to overclock the EWRAM, nor is the Gameboy Micro nor the NDS lite .![nds cap](https://github.com/metroid-maniac/SCFW/assets/8967752/51055961-e4f7-4c57-af0d-65a8e691d8ab)
The only device that seems to get it all right is the Gba SP i tested a 001 but a 101 might give a different result as there is CPU changes between the two.
This is al tested on 0.5.2 on the Supercard SD Micro SD version with a 32GB SD card, I also have a Mini SD version that I can test things on and essentially every Gameboy advance compatible hardware excluding a GBA SP 101.