Open jmsunseri opened 4 months ago
I have planned the second option, which is to generate a patch the first time the game is run. However, the Supercard SD driver is currently extremely slow at writing. I would want to improve this driver before caching patches like this.
i have two of these cards coming in the mail. i'm very interested to see where this goes. patching aside it seems to take a while to load up the games. would be nice to have a better loading screen. i wish i could help with all this
I have planned the second option, which is to generate a patch the first time the game is run. However, the Supercard SD driver is currently extremely slow at writing. I would want to improve this driver before caching patches like this.
I don't know why implementing patch caching would be dependent on the SD driver performance itself. i can imagine anything is better than sitting through patching all the time. The caching would also not work different depending on SD card speed I assume.
I have planned the second option, which is to generate a patch the first time the game is run. However, the Supercard SD driver is currently extremely slow at writing. I would want to improve this driver before caching patches like this.
I don't know why implementing patch caching would be dependent on the SD driver performance itself. i can imagine anything is better than sitting through patching all the time. The caching would also not work different depending on SD card speed I assume.
I think you misunderstood what @metroid-maniac wrote here.
Also, there's no ETA for certain features( just in case you're thinking of that ). We're working on this in our spare time so releases will come as soon as it's ready.
would it be possible to keep a list of games you have previously seen and when the device is turned on it will pre patch them and you won't need to patch them when the you select the game? or possibly patch them the first time the game is run and not needing to patch over again.