Closed GoogleCodeExporter closed 9 years ago
The call example works with FileMediaEngine (it reads from/writes to files). If
you want to use mic you have to implement your own MediaEngine. There is a
LinphoneMediaEngine class on the libjingle release. This can be used to
integrate your app with Linphone and thus use it to capture/display audio. See
the README and also search for it on the source code and on the issues. There
are other issues about this on the site. I hope it helps.
Original comment by diego.cd...@gmail.com
on 7 Feb 2012 at 10:45
Thank you very much, diego.
As far as i know, linphone is only for linux (not for windows.)
But I use win 7, vs2010 for libjingle.
In that case should i make my own media engine?
I think Google talk must have had it's media engine.
If Goole talk used libjingle, why do they include it in libjingle project for
windows?
Help me.
Original comment by adam1988...@gmail.com
on 7 Feb 2012 at 1:38
Adam, actualy my app doesn't capture/display voice/video so I cannot help you.
I think you should search on the other issues here and I believe that is
possible to use Linphone on Windows (at least the application itself has a port
to windows but I don't know about the libraries, e.g. mediastreamer)
Original comment by diego.cd...@gmail.com
on 7 Feb 2012 at 3:00
Have you considered using WebRTC?
http://www.webrtc.org/reference/getting-started
Original comment by jun...@google.com
on 10 Feb 2012 at 12:29
Original issue reported on code.google.com by
adam1988...@gmail.com
on 7 Feb 2012 at 4:03