mfessenden / SKTiled

Swift framework for working with Tiled assets in SpriteKit
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Carthage support #4

Closed TofPlay closed 7 years ago

TofPlay commented 7 years ago

Hi, For iOS and macOS projets it's will be great to make your component Carthage compatible

Take a look at these articles:

On your README.md add Carthage compatible on top and add section for the installation with Carthage.

mfessenden commented 7 years ago

Thanks for the links!

Cocoapods support will be added version soon, probably in the next release. I'm looking into Carthage as well.

Currently compiling the project builds a demo app for either iOS or macOS, so I'm adding targets to the project to build frameworks for each OS... so once all of that is working, I'll push it to the current master and see if it works.

mfessenden commented 7 years ago

Updated the latest release (1.07) to build with both Carthage & CocoaPods, so I'm going to close this now.