Huge thanks and congratulations to the entire OpenTK Community for getting this release together.
Key changes:
Full support for .Net Core 3.1
Brand new GLFW-based windowing system
Brand new GLFW-based input system
Removed all platform-specific backends (and fixed every xplat bug!)
Math library performance improvements and fixes
All new OpenAL bindings
All new OpenCL Bindings
Total restructure of all packages into a modular system with a number of packages. The OpenTK package is now a metapackage that will automatically download all of these for you.
OpenTK 4.0.0 is entirely MIT licensed.
Full Log:
Input fixes (@HughPH)
Link to the tutorial in the package description.
Fix for broken delegates (@HughPH)
Significant rework & improvements to input. (Massive Thanks to @Phyyl, @HughPH and @NogginBops)
Fixes to OpenAL Bindings (@NogginBops)
General Math improvements (@NogginBops)
Added OpenCL Bindings (Huge thanks to @NepNet)
Fix opentk.redist.glfw version warnings (@jvbsl)
Add support for window-level multisampling (@jvbsl)
Allow null delegates for GLFW callbacks (@jvbsl)
Add new API to get/set from GLFW window/context attributes (@jvbsl)
Add vulkan surface creation (@jvbsl)
Fix bindings generator for net2.1
GLFW Native Access bindings. (@RedImp1470@NogginBops)
Fixed normalization in Vector3.Unproject (@burnss9)
General windowing improvements and new Graphics Context API. (@NogginBops)
Use correct function in SetCharModsCallback (@jvbsl)
Return namespaces to the glorious OpenTK (thanks @glopes)
Simplified OpenAL loading + add more extensions (@NogginBops)
Fixed initial focused inconsistency between Windows and Linux(X11) (@jvbsl)
Improved and fixed GLFW binary loading (@jvbsl)
Improved mono compat (@jvbsl)
Fixed GetLibraryName for iOS platform (thanks @Grizley56)
Fixed InputAction for getting Joystick Buttons from GLFW (thanks @HughPH)
Fixes reference conditions
Save Size property value to _size field (thanks @devel0)
Update build.fsx.lock (thanks @CallumDev)
Vector3.Unproject returning incorrect result (thanks @leezer3)
Incorrect parameter order in QuaternionD constructor (thanks @leezer3)
Capslock value not exposed (thanks @KinsonDigital)
vector transforms
Start of input mode setup for caps lock (thanks @KinsonDigital)
Use in parameters instead of ref (thanks @cryovat)
OpenTK now includes OPENAL! (Biggest thanks to @NogginBops)
Added check for invalid keys in window key callback (Thanks @Phyyl)
Fix rounding errors on tests
Add individual project descriptions
Huge thanks and congratulations to the entire OpenTK Community for getting this release together.
Key changes:
Full support for .Net Core 3.1
Brand new GLFW-based windowing system
Brand new GLFW-based input system
Removed all platform-specific backends (and fixed every xplat bug!)
Math library performance improvements and fixes
All new OpenAL bindings
All new OpenCL Bindings
Total restructure of all packages into a modular system with a number of packages. The OpenTK package is now a metapackage that will automatically download all of these for you.
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Bumps OpenTK from 3.2.0 to 4.0.0.
Release notes
Sourced from OpenTK's releases.
Changelog
Sourced from OpenTK's changelog.
Commits
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