Open mfn opened 14 years ago
There's a "Flush & Reload Selected Model" in the plugin toolbar, I'm wondering if that works actually. Could be used in conjunction maybe.
Isn't that just because camera updates are made only when there's a real interaction with the world, the model reload is more or less outside the system...
Would seem so, IIRC, this is just one simple funtion call to update the 3D view. So ideally, it would just be 3 existing calls: On on shader flush, model flush, then view update.
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