Closed gardc closed 8 months ago
I usually work in Go for packet manipulation and I am inexperienced with concurrency in C++. So if I were to use libtins with C++, would I need to use any concurrency features like async, or multithreading, to achieve optimal performance?
I usually work in Go for packet manipulation and I am inexperienced with concurrency in C++. So if I were to use libtins with C++, would I need to use any concurrency features like async, or multithreading, to achieve optimal performance?