I think this may be emulator-specific, since I tested this in other emulators and this bug doesn't happens
It is an infinite loop happening specifically in the GBC Star Ocean Blue Sphere ROM
The rom md5sum is 820e0a19275fabc03fe619c42db47179
the loop at offset 00003b25 is the following:
loop:
halt
nop
cp (hl)
jr z,loop
If you jump around the game menu, opening various sub-menus, eventually this loop will lock in an infinite loop, and the game will appear to be frozen
I have attached a save state triggering this bug exactly where it is happening:
rom.ss1.zip
The emulator versions tested where 0.7-1 and 0.8.4, but I think it may be related to all versions, and may have something to do with game-specific bug-compatible issues
This bug happens in a lot of locations related to interrupt handling/waiting, for example, in 00:0282 also.
It is an intermittent/random bug
I think this may be emulator-specific, since I tested this in other emulators and this bug doesn't happens
It is an infinite loop happening specifically in the GBC Star Ocean Blue Sphere ROM The rom md5sum is 820e0a19275fabc03fe619c42db47179
the loop at offset 00003b25 is the following:
If you jump around the game menu, opening various sub-menus, eventually this loop will lock in an infinite loop, and the game will appear to be frozen
I have attached a save state triggering this bug exactly where it is happening: rom.ss1.zip
The emulator versions tested where 0.7-1 and 0.8.4, but I think it may be related to all versions, and may have something to do with game-specific bug-compatible issues
This bug happens in a lot of locations related to interrupt handling/waiting, for example, in 00:0282 also. It is an intermittent/random bug
other example: at location 00:0282
the savestate: rom.ss2.zip