Closed wgergely closed 1 year ago
@wgergely Thanks for the feedback! I will check this ASAP
@wgergely I have checked this and I can't reproduce it with the latest mGear version. Maybe It was fixed with another ticket, since many changes have been made in this area
I am closing the ticket, Please check again with the next release 4.1 will be available very soon. Thanks
🎉 Thanks Miquel, I'll test it too. I'll have to check which version we're on at the moment (probably behind the master).
I could be misunderstanding the control/driver relations but to it seems like the default Metahuman mGear rig is not attaching itself to the neck_01_drv and neck_02_drv bones.
Symptom: The EPIC Metahuman template (z-up, didn't test y-up) controls neck_C0_fk0_ctl and neck_C0_fk1_ctl don't affect the corresponding driver joints. The head is moving correctly but the neck_0x_drv joints are not linked to any controls.
Expected behaviour: I fixed it by manually creating mgear_matrixConstraints that take the neck fk controls and neck driver joints as inputs.
Would be nice to check this against the Metahuman rig and implement an automatic fix. Thank you!