Closed jdrese closed 5 years ago
Hi @jdrese I think I will have more time to crush some issue before the release and I would like to tackle this one. I think is related with this #7 Also I will do #2 at the same time
is it ok for you?
Yes no problem for me. Thank you
Issue
Due to how the constrain is been driven by two different joints without a matching target transform this creates flips in certain cases (specially when the character global is rotated near 180 on Y axe)