mgerhold / silly-sprites

MIT License
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headless mode #23

Open mgerhold opened 1 year ago

kgnet88 commented 1 year ago

There are different possibilities to achieve some kind of headless server rendering with OpenGL. To understand the topic better, I advise to read

https://virtualgl.org/About/Background

which is an overview of the different techniques and steps to achieve a headless mode. With a short search I was able to identify three different approaches:

The third approach is the most modern approach and should be best suited for server rendering or automatic testing.

I'm happy to build you some examples if you're interested (I need it for my stuff anyway) 😺