It's now possible to destroy game objects from within scripts (at the moment only the game object, the script is running on). Different additional API elements have been exposed to AngelScript.
This is not finished yet, but I don't want the PR to grow much bigger.
It's now possible to destroy game objects from within scripts (at the moment only the game object, the script is running on). Different additional API elements have been exposed to AngelScript. This is not finished yet, but I don't want the PR to grow much bigger.