Open AtomicPerception opened 1 month ago
You're right about this, consider it on the to-do list for updates.
I recommend using the following definition instead, which is more conventional.
"random_seed": ("INT", {"default": 0, "min": 0, "max": 0xffffffffffffffff, "step": 1})
I noticed I can't convert the slider seed on the Dynamic Animated Weights node into an input.
If we make it an INT, this is possible.
I suggest altering the input type to look like this...
"random_seed": ("INT", {"default": 0, "min": -10000.0, "max": 10000.0, "step": 1, "display": "number"}),