mgmzdbh25365 / ONI-Truthful_Thermal_Conductivity

It's just a mod for "OxygenNotIncluded".
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Crashes with QoL Feb 2024 update #1

Closed chip-nerd closed 7 months ago

chip-nerd commented 7 months ago

Unfortunately the game crashes on load, after the QoL Feb 2024 update:

`Exception while loading mod ahc.TruthfulThermalConductivity at C:/Users/Username/Documents/Klei/OxygenNotIncluded/mods/Steam/3022436400. HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Collections.Generic.IEnumerable1 ONI_Truthful_Thermal_Conductivity.Details_Patch::Transpiler(System.Collections.Generic.IEnumerable 1 instr) at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <6dcb326e4f6442999f701f1e67d0b5a0>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x00068] in <6dcb326e4f6442999f701f1e67d0b5a0>:0 --- End of inner exception stack trace --- at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00127] in <6dcb326e4f6442999f701f1e67d0b5a0>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x00093] in <6dcb326e4f6442999f701f1e67d0b5a0>:0 at HarmonyLib.Harmony.b__10_0 (System.Type type) [0x00007] in <6dcb326e4f6442999f701f1e67d0b5a0>:0 at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable 1[T] sequence, System.Action 1[T] action) [0x00014] in <6dcb326e4f6442999f701f1e67d0b5a0>:0 at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <6dcb326e4f6442999f701f1e67d0b5a0>:0 at KMod.UserMod2.OnLoad (HarmonyLib.Harmony harmony) [0x00007] in <1a8bba13569349b99ce84dc6ff18815b>:0 at ONI_Truthful_Thermal_Conductivity.Main.OnLoad (HarmonyLib.Harmony harmony) [0x001f7] in <61b57537029245c5a24a338445e78fd8>:0 at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x00222] in <1a8bba13569349b99ce84dc6ff18815b>:0

at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <3ca21dc18eae422d87255277091f8593>:0 at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <3ca21dc18eae422d87255277091f8593>:0 at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <3ca21dc18eae422d87255277091f8593>:0 at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x00000] in <1a8bba13569349b99ce84dc6ff18815b>:0 at KMod.Mod.Load (KMod.Content content) [0x00000] in <1a8bba13569349b99ce84dc6ff18815b>:0 at KMod.Manager.Load (KMod.Content content) [0x00000] in <1a8bba13569349b99ce84dc6ff18815b>:0 at Global.Awake () [0x00000] in <1a8bba13569349b99ce84dc6ff18815b>:0 at UnityEngine.Object.Internal_InstantiateSingleWithParent_Injected (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3& pos, UnityEngine.Quaternion& rot) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at UnityEngine.Object.Internal_InstantiateSingleWithParent (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.GameObject parent, System.String name, System.Boolean initialize_id, System.Int32 gameLayer) [0x00000] in <3ca21dc18eae422d87255277091f8593>:0 at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.String name) [0x00000] in <3ca21dc18eae422d87255277091f8593>:0 at LaunchInitializer.Update () [0x00000] in <1a8bba13569349b99ce84dc6ff18815b>:0 Build: U51-596100-SD`

mgmzdbh25365 commented 7 months ago

Thank you for the Bug Report, the issue has been fixed in the "v1.0.0.3" release.