Closed dar-dev closed 1 year ago
For quality reason and GPU usage sometimes it would be better to create high resolution skybox and low res radiance maps.
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That's already the case :-) see https://github.com/mgsx-dev/gdx-gltf/blob/08779fcd547efe0155b4bfae07432c9c96f7c987/ibl-composer/src/net/mgsx/gltf/ibl/model/IBLSettings.java#L7
For quality reason and GPU usage sometimes it would be better to create high resolution skybox and low res radiance maps.
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