mgsx-dev / gdx-gltf

GLTF 2.0 3D format support and PBR shader implementation for LibGDX
Apache License 2.0
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IBL: ability to create different sized maps for Skybox and radiance #110

Closed dar-dev closed 1 year ago

dar-dev commented 1 year ago

For quality reason and GPU usage sometimes it would be better to create high resolution skybox and low res radiance maps.

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mgsx-dev commented 1 year ago

That's already the case :-) see https://github.com/mgsx-dev/gdx-gltf/blob/08779fcd547efe0155b4bfae07432c9c96f7c987/ibl-composer/src/net/mgsx/gltf/ibl/model/IBLSettings.java#L7