Closed nullEuro closed 7 months ago
Cool. You may look at our fork too: https://github.com/mgsx-dev/gdx-gltf/compare/master...MikOfClassX:gdx-gltf:classx We consolidated gltf loading, shadow rendering and concurrency.. Plus some more features and fixes that never found a place in the upstream.
Mark, it may be interesting to share views/code if you want: @mikofclassx on discord, twitter..
Hi @nullEuro. We merged your PR and it's ok. Thanks.
Thank you for your contribution :+1:
The blender exporter has started to produce GLTF using the sparse feature (I can provide a real example if interested). This breaks the loading, so I decided to add support.
I added two sample models as test cases. They did not load correctly previously, now they do. I ran
ImportGLTFTest
for all samples and did not detect any crashes. I also tested the new library with my own model that has animations, texture and so on. Still seems to work fine.