mgsx-dev / gdx-gltf

GLTF 2.0 3D format support and PBR shader implementation for LibGDX
Apache License 2.0
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MeshLoader. Add model file name to message [suggestion] #94

Open imcasper opened 1 year ago

imcasper commented 1 year ago

See MeshLoader:generateParts... around line 390. Now the log-message does not contain information about the loaded model. Now I have to manually check each one. There may be hundreds of models. You may add the name of the model file.

mgsx-dev commented 1 year ago

i think you could log which file you're loading in your code right before loading it, no?