Something I'm finding is that while I don't like the mouse "hard sticking" to a monitor edge, smooth gliding from monitor to monitor sometimes makes it difficult to pick something near the edges or corners such as exit buttons or title/status bars.
Something I've not seen before would be to reduce mouse speed or sensitivity near the edges of the monitor, to provide a kind of gentle resistance for added precision.
A fine-tuning effect might be to only apply the effect while the mouse is moving towards the monitor edge, (PosY<100 && DeltaY<0) for example, to prevent the mouse feeling "stuck" in a reduced sensitivity zone. Another would be a smooth gradient of sensitivity as the mouse gets closer and further.
Not sure if this is in scope for LittleBigMouse or not.
Something I'm finding is that while I don't like the mouse "hard sticking" to a monitor edge, smooth gliding from monitor to monitor sometimes makes it difficult to pick something near the edges or corners such as exit buttons or title/status bars.
Something I've not seen before would be to reduce mouse speed or sensitivity near the edges of the monitor, to provide a kind of gentle resistance for added precision.
A fine-tuning effect might be to only apply the effect while the mouse is moving towards the monitor edge, (
PosY<100 && DeltaY<0
) for example, to prevent the mouse feeling "stuck" in a reduced sensitivity zone. Another would be a smooth gradient of sensitivity as the mouse gets closer and further.Not sure if this is in scope for LittleBigMouse or not.