mhamon1992 / cocos2d-android-1

Automatically exported from code.google.com/p/cocos2d-android-1
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Cocos 2D problem with color me. #74

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Application Force Close

What is the expected output? What do you see instead?
Don't crash

Application to download:
https://market.android.com/details?id=com.sidon.games.colorme

I don't know what user clicked because it is android market backtrace:

java.lang.NullPointerException
at org.cocos2d.actions.interval.CCFadeIn.update(CCFadeIn.java:26)
at org.cocos2d.actions.interval.CCSequence.update(CCSequence.java:89)
at org.cocos2d.actions.interval.CCSequence.update(CCSequence.java:89)
at org.cocos2d.actions.interval.CCIntervalAction.step(CCIntervalAction.java:66)
at org.cocos2d.actions.CCActionManager.update(CCActionManager.java:308)
at org.cocos2d.actions.CCScheduler.tick(CCScheduler.java:192)
at org.cocos2d.nodes.CCDirector.drawCCScene(CCDirector.java:692)
at org.cocos2d.nodes.CCDirector.onDrawFrame(CCDirector.java:663)
at org.cocos2d.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1270)
at org.cocos2d.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1080)

Original issue reported on code.google.com by m.le...@gmail.com on 2 Jun 2011 at 1:50