mharitsnf / ExtraSnaps

A Godot 4.X plugin that adds extra snapping functionalities for Node3D objects.
MIT License
45 stars 3 forks source link

Switch from local position and basis to global position and basis #4

Closed mharitsnf closed 4 months ago

mharitsnf commented 4 months ago

Aims to fix issue #3. Node3Ds will now use global transform for snapping, instead of local transform.