mharitsnf / ExtraSnaps

A Godot 4.X plugin that adds extra snapping functionalities for Node3D objects.
MIT License
46 stars 3 forks source link

Snapping to Mesh Optimization #9

Open mharitsnf opened 3 months ago

mharitsnf commented 3 months ago

When the option 'Snap to Mesh' is set to active on a larger scene, there is a noticeable pause after selecting a mesh. This is due to the plugin trying to find every single MeshInstance3Ds and CSGShape3Ds in the active scene to find the meshes to snap to.

nan0m commented 1 month ago

I have been noticing that too. Up to 5 seconds for me.