When the option 'Snap to Mesh' is set to active on a larger scene, there is a noticeable pause after selecting a mesh. This is due to the plugin trying to find every single MeshInstance3Ds and CSGShape3Ds in the active scene to find the meshes to snap to.
When the option 'Snap to Mesh' is set to active on a larger scene, there is a noticeable pause after selecting a mesh. This is due to the plugin trying to find every single MeshInstance3Ds and CSGShape3Ds in the active scene to find the meshes to snap to.