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mheyer32
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alienbreed3d2
Alien Breed 3D II The Killing Grounds
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Per level wall texture overrides
#107
Closed
0xABADCAFE
closed
11 months ago
0xABADCAFE
commented
11 months ago
Allows levels to override wall texture slots.
Put the overriding file into the level directory, naming as wall_N.256wad, where N is a hex digit representing which of the 16 slots to override.
Moves loading of level data and handling of wall/floor overrides into a new function, Res_LoadLevelData
Allows levels to override wall texture slots.