Add a configuration file to the game in which various preferences can be stored:
Control mode
Key bindings
Display/Detail settings
(also, use as an excuse to fix the C code that uses the temp workspace BSS data for FIB structures when the io.bss already has one that can be exported)
Add a configuration file to the game in which various preferences can be stored:
(also, use as an excuse to fix the C code that uses the temp workspace BSS data for FIB structures when the io.bss already has one that can be exported)