Closed MJacred closed 1 year ago
The conversation system in Arrow is partial and atomic.
It means we have some general rules/features including but not limited to:
In your case is the character owning the monolog, the dialog or both?
This is a little unorthodox but allows a very flexible system. I prefer to follow this approach but depending on your needs, you can have a custom node breaking the rules.
God bless open-source.
You may also check out our previous discussion on this.
When a NPC asks the player sth. or gives them the chance to respond to a statement, they usually say something beforehand.
Adding Monolog into Dialog would reduce the need for another node.
Mockup: