What steps will reproduce the problem?
1. load 10 textures
2. swich textures "on" and "off"
3. memory load increases
What is the expected output? What do you see instead?
Constant memory.
What version of the product are you using? On what operating system?
Current - Linux
Original issue reported on code.google.com by anwan...@cbs.mpg.de on 19 Nov 2013 at 9:57
Original issue reported on code.google.com by
anwan...@cbs.mpg.de
on 19 Nov 2013 at 9:57