Open OliverWich opened 4 months ago
The framerate can be obtained via ffmpeg and should be dynamically fetched (and calculated) only when needed by a getter on Project.fps
However, this is difficult because ffprobe is async and getters can only be sync...
Infer the framerate of a project via ffprobe (use a default / max of 30) and write that into a config or meta file in the project folder.
Read out that file when creating a project instance and write that value into
.fps
.