MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.
I've managed to build a working MonkVG.dll with Visual Studio 2008 Express with minor changes. I was just playing and I'm not interested in maintaining it, etc. I wanted to compare MonkVG to ShivaVG. If you need it give me a note at borislav.asdf at gmail dot com and I will send you the files.
I've managed to build a working MonkVG.dll with Visual Studio 2008 Express with minor changes. I was just playing and I'm not interested in maintaining it, etc. I wanted to compare MonkVG to ShivaVG. If you need it give me a note at borislav.asdf at gmail dot com and I will send you the files.