micahpearlman / MonkVG

MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.
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vgAppendPath is unimplemented #20

Closed gerchicov closed 10 years ago

gerchicov commented 11 years ago

As I understand you can at least suggest how to avoid its calls.

And can you delete all the extra method definitions? For example I wrote a code which uses vgAppendPath but I found out that it is unimlemented during comilling process only.

If it will be useful for you - ShivaVG has an implemented vgAppendPath but I don't know how to run this library under iOS and it is difficult for me to rewrite structures of this library enough fast.