micahpearlman / MonkVG

MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.
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Fix vgSetPaint() #32

Closed jacereda closed 10 years ago

jacereda commented 10 years ago

The standard explicitly allows VG_INVALID_HANDLE argument to vgSetPaint().

micahpearlman commented 10 years ago

Now I'm beginning to think unit tests are in order. There are OpenVG conformance tests but I would assume that MonkVG would fail on quite a few that wouldn't really matter to what most users are using MonkVG for. Anyways, thinking out loud and I really appreciate the contributions. Cheers.