micahpearlman / MonkVG

MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.
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Glpath enhancements #36

Closed jacereda closed 10 years ago

jacereda commented 10 years ago

The bounding box should be computed in buildFillIfDirty() if we want the vgPath*Bounds() functions to work properly. I think the GLU tessellator can figure out the closeTo vertex. The rest are just cosmetic changes.

micahpearlman commented 10 years ago

Looks good!