micahpearlman / MonkVG

MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.
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glu/libutil/project.c: use type GLdouble, not float #48

Closed milahu closed 2 years ago

milahu commented 2 years ago

part of #47

micahpearlman commented 2 years ago

Thank you so much for the PR and apologies for the delay in responding. Cheers.