micahpearlman / MonkVG

MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.
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Feature/opengl 33 support #49

Closed micahpearlman closed 2 months ago

micahpearlman commented 2 months ago

Big refactor of code base. Currently using OpenGL 3.3 only as the backend. Probably broke a lot of things.