micahpearlman / MonkVG

MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.
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Support for VG_QUAD_TO #6

Closed lukelutman closed 12 years ago

lukelutman commented 12 years ago

Implemented support for VG_QUAD_TO in glPath.cpp, which will be used by MonkSVG to support SVG's quadratic bezier drawing command (i.e. 'Q' and 'q')

micahpearlman commented 12 years ago

Again thanks Luke for contributing!