micahpearlman / MonkVG

MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.
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Fixed invalid enum. #8

Closed lukelutman closed 12 years ago

lukelutman commented 12 years ago

glBatch.cpp was calling glDisable(GL_TEXTURE) instead of glDisable(GL_TEXTURE_2D), which was causing GL_INVALID_ENUM errors.

micahpearlman commented 12 years ago

Doh!