Closed micartey closed 8 months ago
Can be disabled in Release 4.2.0
# Entity types that will be checked for (affects only combat checks)
targets:
# Set this to false if players cannot attack each other
player: true
# Set this to flase if villagers being attacked is of no importance
villager: true
# Set this to false if mobs humanoid mobs being attacked is of no importance
mobs: true
Information
Ignore humanoid mobs if they are not players
Reason
Intervention with game modes
Additional information
Can be disabled via a config value