Open ghost opened 4 years ago
So... How does this affect you in any way?
This will not load the textures and other modder can not not load the resources.
The folder for an "s" in end, are the folders for the testresults by minecraft only. In 1.15 the folders are deleted. In 1.14 you can setup both or or without an "s" on end. If you want to update your mod to 1.15 and 1.16 later, it is better the folders has the name "block" and "item" . Than I can better create an gamemap with functions
What @FarLokus is saying is true. From 1.12.2 on, Minecraft is pickier as to file/directory naming convention. I had inconsistent naming issues already with our resource pack because different mods use different names for the same thing, e.g. "block" and "blocks" for block textures. A mod may need to override a texture/resource of other mod, so both must follow the same convention.
You have also to pay attention to capitalization. If I add a pt_BR.lang in a resource pack, the game or mods won't load it. It will if it's pt_br.lang. All lowercase always.
@EzerArch you can test it. Create an custom stone and past this to both folders. Start minecraft and the result is nice in 1.12 until 1.13 . Than make the same in 1.14 until 1.16 without the Folder block and you will see that any textures any blocks of stone was not updated.
This is the result of block direction.
Pleas setup your folder stuctures
and all other missings
THX