These shaders compile very fast and give the more optimized shaders more time to compile in the background. This is a significant boost to startup and runtime performance.
Bad news:
They still require permutations due to the nature of D3D11 input layouts (FVF flags), so they're not quite as uber as one might imagine.
Good news:
These shaders compile very fast and give the more optimized shaders more time to compile in the background. This is a significant boost to startup and runtime performance.
Bad news:
They still require permutations due to the nature of D3D11 input layouts (FVF flags), so they're not quite as uber as one might imagine.