The frequency of analog data sent is too low for boarding to work smoothly. Most noticeable in Downtown Race. Lots of snapping into place. It's like there's no way to win with this analog stuff.
Edit: Also seems to screw up Metal Sonic pretty significantly at times.
It's probably worth benchmarking now that netstat is fixed, because I honestly might just send it every frame at this point (assuming changes are detected, of course).
The frequency of analog data sent is too low for boarding to work smoothly. Most noticeable in Downtown Race. Lots of snapping into place. It's like there's no way to win with this analog stuff.
Edit: Also seems to screw up Metal Sonic pretty significantly at times.
It's probably worth benchmarking now that netstat is fixed, because I honestly might just send it every frame at this point (assuming changes are detected, of course).