Closed michael-fadely closed 8 years ago
The return value of DamagePlayer must be 1 for a damage message to be sent, but it calls HurtPlayer which can call KillPlayer. Consequently, the request order is Hurt -> [Kill] -> Damage, and the desired order is Damage -> Hurt -> [Kill].
The return value of DamagePlayer must be 1 for a damage message to be sent, but it calls HurtPlayer which can call KillPlayer. Consequently, the request order is Hurt -> [Kill] -> Damage, and the desired order is Damage -> Hurt -> [Kill].