michael-fadely / sadx-d3d11

MIT License
9 stars 3 forks source link

Crashes game #14

Open Shadowboxer2005 opened 5 years ago

Shadowboxer2005 commented 5 years ago

I tried playing the game with the mod but it crashed and this is the debug results.

"An unhandled win32 exception occurred in sonic.exe [4796]. Just-In-Time debugging this exception failed with the following error: No installed debugger has Just-In-Time debugging enabled. In Visual Studio, Just-In-Time debugging can be enabled from Tools/Options/Debugging/Just-In-Time.

Check the decumentation index for 'Just-in-time debugging, errors' for more information."

How do I fix it?

Shadowboxer2005 commented 5 years ago

Never mind it just doesn't work with the lantern mod.

Shadowboxer2005 commented 5 years ago

And i got a run time error.

PiKeyAr commented 5 years ago

You need to disable the Lantern Engine mod and delete the "d3d8.dll" file in SADX folder.

That said, are you sure this mod is for you? Unless you're developing your own mods and want to make use of order-independent transparency, there isn't much point in installing it right now. It's not going to improve the game's visuals or performance (at least not at this point), and it isn't compatible with the Lantern Engine mod. It also isn't complete and there are a few bugs, performance issues, and some visual effects are missing.

If you're just looking to play the game, d3d8to9 + Lantern Engine is the way to go for now.