The current implementation of the PL mod forces landtable objects to always use level specular (specular 0, PLEdit 2), but in SA1 that was controlled by the "ignore specular" material flag.
For landtable objects, having "ignore specular" on forced level specular (specular 0, PLEdit 2), and "ignore specular" off forced object specular (specular 1, PLEdit 4).
It would be great if there was a way to enable or disable SA1-like specular palette selection for landtable objects.
The current implementation of the PL mod forces landtable objects to always use level specular (specular 0, PLEdit 2), but in SA1 that was controlled by the "ignore specular" material flag. For landtable objects, having "ignore specular" on forced level specular (specular 0, PLEdit 2), and "ignore specular" off forced object specular (specular 1, PLEdit 4). It would be great if there was a way to enable or disable SA1-like specular palette selection for landtable objects.