michael-fadely / sadx-dc-lighting

Sonic Adventure 1 palette lighting for SADX PC.
MIT License
39 stars 3 forks source link

Request to provide a way for mods to enable landtable specular #20

Closed PiKeyAr closed 7 years ago

PiKeyAr commented 7 years ago

The current implementation of the PL mod forces landtable objects to always use level specular (specular 0, PLEdit 2), but in SA1 that was controlled by the "ignore specular" material flag. For landtable objects, having "ignore specular" on forced level specular (specular 0, PLEdit 2), and "ignore specular" off forced object specular (specular 1, PLEdit 4). It would be great if there was a way to enable or disable SA1-like specular palette selection for landtable objects.

PiKeyAr commented 7 years ago

As the landtable specular switch is now implemented in the API, I think this can be closed.